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Will AR and VR tech revolutionize digital business management?
This article is part of the CIO Decisions issue of December 2016 Vol. 57
Virtual environments have been depicted in science fiction and movies for years, but only recently have augmented reality and virtual reality products moved into the mainstream. We've all seen footage of astronauts being trained for space travel in virtual environments, and VR and AR technologies are now being implemented in consumer products such as video games. Now, the business world is starting to catch up, as companies are using AR and VR tech to boost productivity, allow remote collaboration and improve training. And as contributing writer Mary K. Pratt states in this month's cover story, the AR and VR technologies market is expected to continue its growth: IDC predicted in August that worldwide revenues for AR and VR technologies will grow from $5.2 billion this year to more than $162 billion in 2020. But even as these new technologies become more refined, questions remain as to whether they will provide real value to companies. Pratt notes that enterprise IT departments -- and their CIOs -- still must develop the content...
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Features in this issue
The AR/VR enterprise gets real: From carmakers to retailers, augmented reality and virtual reality tools are changing how workers interact and how products are made.
CIOs are working to overcome the 'IKEA effect' and ownership bias as they endeavor to create more open, flexible approaches for delivering information technology resources.
News in this issue
Edmond Awad and Sohan Dsouza of the MIT Media Lab talk about their latest project and how they're hoping it sparks a conversation about morals and autonomous machines.
SearchCIO asked three executive search experts to look over the Facebook CIO job posting and tell us what stood out to them. Here are the key takeaways.
Columns in this issue
In this issue of CIO Decisions, we explore how virtual reality and augmented reality technologies could quickly become integral to digital business management.